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- on mouseDown
- puppetSprite(30, 1)
- set the memberNum of sprite 30 to the number of member "MAIN ON"
- updateStage()
- end
-
- on mouseUp
- global rootpath
- SetReturn()
- set the memberNum of sprite 30 to the number of member "MAIN OFF"
- updateStage()
- puppetSprite(30, 0)
- set the timeoutScript to EMPTY
- go("main", "TOC.dir")
- end
-